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mimi4plus3

10
Posts
2
Topics
A member registered Oct 23, 2021

Recent community posts

Cool 2D shooter game with a really fun and unique flinging mechanic! Would like the gore to be toggle-able (at least the whining sounds are toggle-able, though... having it on made me feel bad killing the enemies :( ), and I'd also like to have the post-processing effects (lens dirt, bloom, etc.) to be toggle-able in future versions, as I personally think they're a bit too distracting.

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Great vrooming action! Sadly doesn't fully extend the drivable area to resolutions higher than 1920x1080, though.

I genuinely cried. This is a really good game.

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https://drive.google.com/file/d/16tU_WJbNLCHJ8NiP1uGV3RA-jXnjSULf/view?usp=shari...

If it works for you, you should see a red sphere in the middle with the whole camera having the JPGPU filter.

If it doesn't (like on my PC) it will seemingly freeze after the unity logo.

Another thing to note is that your demo of JPGPU ( https://ompuco.itch.io/hlwl ) works fine when I test it out in my web browser.

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Yes, it works properly in the editor and when I play the project with the camera with the script in the editor. Just when I built and try running the built project and get to the unity watermark afterwards it does this bug. I'm not using URP (I checked just now).

Also, to describe how the bug looks like, imagine the hex color #231F20 on the entire screen. Just in case you might need that information.

Nvidia RTX 2060.

Sorry for the late reply, I am using Unity 2020.3.26f1 (64-bit).

JPGPU community · Created a new topic Freeze Bug
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I have purchased this effect and apparently for me, it's not working when I build a project with a camera with this asset pack's script in it. In unity playtesting it works fine but when I build a project with the camera effect, it freezes after the unity watermark (even on a blank new project with a camera with the script in it)